World of Warcraft [Actualités], le 09/01/2017 14:52:25

Legion : Mage à la 7.1.5

2

Changements, Classe, givre, feu, arcane,

         
         
    Index Legion Patch 7.1.5


Avec le patch 7.1.5, Blizzard a procédé à plusieurs changements sur les classes et leurs spécialisations. Ces modifications vont concerner l'équilibrage général, les légendaires, le T19, les talents PvE et/ou PvP, et bien entendu les compétences en elle-même.

Le mage va recevoir ainsi plusieurs modifications, que nous allons vous présenter ci-dessous :

 

Les spécialisations

Chaque spécialisations du mage a reçu des changements plus ou moins importants, pour le moment en anglais le temps que le patch note officiel soit disponible:

 

Arcane

- Ice Block’s cooldown is now 4 minutes (was 5 minutes).
- Rune of Power damage bonus is now 40% (was 50%).

- Increased the damage of most Arcane spells and abilities by 12%. (Arcane Explosion, Arcane Missiles, Arcane Blast, Arcane Barrage).

- Arcane Orb damage has been increased by 477%.

- Mage Armor removed.

- Mana Shield trait renamed Force Barrier: Increases Prismatic Barrier size by 20/40/60%.

- Nether Tempest damage reduced by 15%.

- Overpowered now increases Arcane Power's damage bonus and mana reduction to 70%.

- Presence of Mind is now available at level 54, and is no longer a talent.

- Supernova damage reduced by 10%.

- Unstable Magic activate chance is now 20% (was 15%).

- New talent at level 15: Amplification

- Arcane Charges increase the damage of Arcane Missiles by an additional 15%.

- New spell at level 26, replacing Ice Barrier: Prismatic Barrier

- Shields you for 1 minute, absorbing damage, reducing magical damage taken, and reducing the duration of all harmful Magic effects against you.

- New talent at level 30, replacing Cold Snap: Mana Shield.

- Prismatic Barrier has no cooldown, but drains your mana for 50% of the damage it absorbs.

- New talent at level 30, replacing Cauterize: Slipstream.

- Arcane Missiles and Evocation can be channeled while moving.

- New talent at level 75, replacing Ice Floes : Chrono Shift

- Arcane Barrage slows enemies by 50%, increases your speed by 50%, and has a duration of 5 seconds.

- New talent at level 100, replacing Quickening: Temporal Flux

- Arcane Blast’s cast time is reduced by 5% for each Arcane Charge.

 

Feu

- Ice Block’s cooldown is now 4 minutes (was 5 minutes).
- Rune of Power damage bonus is now 40% (was 50%).

- The damage done by most Fire spells has been increased by 27%.

- Aftershocks damage increased to 39% (was 34.5%).

- Blast Wave moved to level 30, replacing Cauterize.

- Cauterize is now available at level 52.

- Cauterize cooldown is now 5 minutes (was 2 minutes). This cooldown resets on death.

- Combustion adds mastery equal to 50% of your Critical Strike (was 100%).

- Controlled Burn chance is now 20% (was 10%).

- Critical Mass now learned at level 10 and gives a +15% chance to critically strike with spells. At level 65, also increases Critical Strike rating from gear by 10%.

- Firestarter now causes both Fireball and Pyroblast to deal a critical strike when the target is above 90% health (was 85%).

- Flame On is now passive, reduces Fireblast recharge by 2 seconds (was 3), and increases its maximum charges by 1.

- Meteor initial damage increased by 95%, and damage over time increased by 86%.

- Mirror Images’ Fireball damage increased by 122%.

- Molten Armor removed.

- New spell for Fire Mage at level 26: Blazing Barrier

- Absorbs the next 700% of spell power damage you take.
- Melee attacks against you deal 50% of spell power damage to the attacker.
- 30 second cooldown.

- Molten Skin trait now causes Blazing Barrier to reduce physical damage taken by 5/10/15%.

- New talent available at level 30, replacing Cold Snap: Blazing Soul

- Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.

- New talent available at level 60, replacing Blast Wave: Alexstrasza’s Fury

- Dragon’s Breath always critically strikes and contributes to Hot Streak.

- New Talent available at level 75, replacing Ice Floes: Frenetic Speed

- Casting Scorch increases your movement speed by 30% for 3 seconds.

- Pyretic Incantation increases damage by 2%/stack (was 5%).

 

Givre

- Ice Block’s cooldown is now 4 minutes (was 5 minutes).
- Rune of Power damage bonus is now 40% (was 50%).

- Increased the damage of most Frost spells and abilities by 12%. (Ice Nova, Comet Storm, Waterbolt, Blizzard, Flurry, Frozen Orb, Water Jet)

- New talent available at level 30, replacing Cold Snap: Glacial Insulation.

- Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.

- Cold Snap is now learned at level 52, and has been redesigned:

- Finishes the cooldown of your Frost Nova, Cone of Cold, Ice Barrier, and Ice Block, with a 5-minute cooldown.

- New talent available at level 75, replacing Ice Floes: Frigid Winds.

- Your chilling effects snare enemies by an additional 15%.

- At level 63, Blizzard (Rank 2) now causes the cooldown of Frozen Orb to be reduced by 0.5 seconds each time Blizzard does damage.

- Blizzard no longer activates Fingers of Frost.

- Chain Reaction now increases the damage of Ice Lance by 10%/stack (was 20%).

- Cone of Cold damage increased by 99%.

- Ebonbolt damage increased by 22% and now grants Brain Freeze (was Fingers of Frost).

- Frost Armor has been removed.

- Frostbolt damage reduced by 17%.

- Frozen Touch is now passive, and increases Fingers of Frost proc chance by 40%.

- Glacial Spike damage before icicles increased by 33%.

- Ice Barrier causes melee attacks against you to snare the attacker by 50%.

- Ice Barrier is now learned by Frost Mage only at level 50.

- Ice Floes is now available at level 30.

- Ice Lance damage increased by 34%.

- It’s Cold Outside no longer gives Waterbolt a chance to generate Fingers of Frost.

- Mirror Images’ Frostbolt damage increased by 80%.

- Ray of Frost damage increased by 5%.

- Shield of Alodi trait increases Ice Barrier size by 20/40/60% (was 33/66/100%).

 


Les légendaires


Les légendaires posent problèmes à de nombreux niveaux et Blizzard a donc équilibrés les différents objets. En plus de ces modifications, de nouveaux légendaires ont fait leur apparition :

 

Légendaires communs à plusieurs classes

Kil'jaeden's Burning Wish Bijou Nouveauté
 
Sephuz's Secret Anneau Up
Prydaz, Xavaric's Magnum Opus Collier Up
Norgannon's Foresigh Bottes tissu Up

 

Mage

Pyrotex Ignition Cloth Gants feu Nouveauté
Ice Time Epaules givre Nouveauté
Gravity Spiral Casque arcane Nouveauté
 
Marquee Bindings of the Sun King Bracelets feu Nerf
Koralon's Burning Touch Ceinture feu Up
Mystic Kilt of the Rune Master Jambières arcane Nerf
Rhonin's Assaulting Armwraps Bracelets arcane Nerf

 

 

Le set T19

 

Le set T19 va être disponible avec la sortie du Palais de Sacrenuit le 18 janvier. Mais depuis la bêta de Legion, les bonus ont changé à de maintes reprises. Vous pouvez voir ci-dessous les dernières versions :


Bonus de set T19

Arcane - 2 pièces Vos sorts ont 5% de chances supplémentaires d’activer Projectiles des Arcanes.
Arcane - 4 pièces Lancer Projectiles des Arcanes réduit de 2.0 s le temps de recharge restant d’Évocation.
 
Feu - 2 pièces Chaque application de Pyrotechnie amplifiée confère un bonus de 10% aux chances de coup critique.
Feu - 4 pièces Bonne série a 10% de chances d’augmenter également votre hâte de 20% pendant 10 sec.
 
Givre - 2 pièces Éclair de givre a 10% de chances supplémentaires de déclencher Gel mental.
Givre - 4 pièces Orbe gelé a 5% de chances supplémentaires de déclencher Doigts de givre lorsqu’il inflige des dégâts.

 






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Commentaires (2)

1
Kikoon il y a 2 ans

Article bourré de fautes.

2
babaôrhum il y a 2 ans

le baton Aluneth,c'est pour les mal voyants ?

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