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Overwatch, Patch PTR

Overwatch, Patch PTR
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Un nouveau patch a fait son apparition sur le serveur de test, mettant en avant des changements pour Ana ainsi qu'un léger buff de Fatale !

Overwatch, Patch PTR

Overwatch, Patch PTR du 23 Septembre 2016

 

Un nouveau patch a fait son apparition sur le serveur de test, mettant en avant des changements pour Ana ainsi qu'un léger buff de Fatale

Concernant la mère de Pharah, son ultime prendra plus de temps à charger tandis que sa grenade biotique voit son champ d'effet augmenté. Ces changements ont pour but principal de rendre un peu moins efficace une composition axée sur 3-4 Tanks et 2 Support tout en rendant Ana viable dans une équipe moins résistante.

Pour Fatale, l'idée est de ramener son gameplay vers quelque chose de bien plus dynamique qu'actuellement. Par conséquent, le temps d'animation pour passer en mode visée a été réduit de 0.2 secondes, ce qui vous permettra d'accélérer un peu votre façon de jouer.

En dehors des changements, il est désormais possible d'effectuer une pause pendant une partie personnalisée ! Un ajout que la plupart des joueurs professionnels attendaient et approuvent déjà.


Dernier ajout mais pas des moindres, le jeu se voit recevoir un petit lifting du côté de son interface, la totalité du système a été revue pour offrir quelque chose de plus épuré et beaucoup plus compréhensible comme vous pouvez le voir ci dessous :


 

 

Overwatch Overwatch sur Patch PTR 23 Septembre (Source - Traduction à venir)

General Updates

General

Static cameras are now supported in spectator mode

Team names can be edited in custom games

Raised the volume of Hanzo's Dragonstrike voice line while wearing the Lone Wolf/Okami Skin

Heroes hit by Ana's Nano Boost have a new voice line that informs other players

Increased frequency of Reinhardt's "barrier failing" voice line

Custom Games can now be paused



Hero Balance Updates

Ana

Nano Boost

Ultimate Cost has been increased by 20%

Biotic Grenade

Radius has been increased from 3 to 4 meters

Developer Comments: So far, we haven't had any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

Widowmaker

Widow's Kiss

Scoping-in animation has been reduced from 0.5 to 0.3 seconds

Developer Comments: This change will help Widowmaker acquire new targets more quickly and speed up her reaction time in fast-paced situations.

Junkrat

RIP-Tire

Ability now activates more quickly

Developer Comments: Junkrat can be extremely effective hero in the right hands, but RIP-Tire often felt underpowered when compared to his counterparts.
General

Several minor aesthetic changes have been made to the game's Main, Social, and Options menus

Removed several stats that were duplicated for certain heroes throughout the career profile

Controller users can now choose between two aiming mods

Dual-Zone mode (New default): The vast majority of the thumbstick's range moves with reduced sensitivity and relatively high acceleration. However, when the thumbstick crosses to the outer 10% of its range, it will move with high sensitivity and relatively low acceleration. This mode will allow for more precise aiming, while still allowing players to turn around quickly.

Exponential Ramp mode (Old default): As the thumbstick moves towards the outside of its range, the sensitivity is ramped up exponentially. The acceleration remains relatively high throughout.

Camera movement in Spectator Mode has been improved

Social Features

Certain commendations will now appear less frequently during end-of-round voting, and others will appear more frequently (e.g., Most Gold Medals and Torbjörn's Armor Packs Created)

Bug Fixes

General

Enemy players that are knocked down no longer lose their red outline

Fixed a bug that prevented modified key bindings from saving after relaunching the game

Fixed a bug that kept players from binding Take Screenshot to other keys

Heroes

Fixed a bug causing Bastion's bullet shells to eject backwards while in Configuration: Sentry mode

Fixed an issue preventing Hanzo's Sonic Arrow from appearing when selected

Fixed a bug preventing Junkrat's statistics from correctly tracking RIP-Tire kills

Fixed an issue preventing Mercy's staff from appearing in some highlight intros while wearing the Valkyrie/Sigrún skin

Fixed a bug causing Tracer highlight intros to render at a lower resolution when accessed from the Highlights menu

Fixed a bug that allowed Widowmaker to use her Grappling Hook on basketballs

Symmetra's "Car Wash" achievement now correctly lists the number of beams required (6 instead of 7)

Fixed a time calculation issue that was causing Zenyatta's "Rapid Discord" achievement to be more difficult than intended

Fixed a bug that prevented Junkrat's "Roadkill" achievement from being awarded after obtaining 4 kills with RIP-Tire

Maps

Fixed a bug that allowed the payload to heal players even when they were negatively affected by Ana's Biotic Grenade

Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana's Biotic Grenade

Fixed a bug preventing sprays from being applied correctly to some surfaces on Eichenwalde

Fixed a bug allowing some heroes to be seen in the sky when viewing certain highlight intros on Volskaya Industries


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