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HotS Vidéo - Analyse patch 27.5

HotS Vidéo - Analyse patch 27.5
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Malganyr, animateur sur la Millenium TV, décortique et analyse tous les changements apportés au jeu et aux héros par la mise à jour 27.5 qui sera déployée dans la semaine.

HotS Vidéo - Analyse patch 27.5


Blizzard va déployer cette semaine une nouvelle mise à jour sur Heroes of the Storm qui va apporter des changements à l'équilibrage pour 13 héros qui verront leurs sorts et/ou talents modifiés.

Malganyr, animateur sur la Milenium TV HotS, décortique un à un tous ces changements afin d'y voir plus clair sur toutes les répercussions qu'ils auront sur la mêta.

 


00:34 Cassia
04:00 Chromie
05:33 Kel'Thuzad
10:52 Boucher
12:07 Thrall
12:56 Luisaile
18:14 Lt. Morales
20:29 Stukov
21:47 Tyrande
23:17 Chen
25:52 Dehaka
26:43 Garrosh
28:16 Leoric

 

Blizzard sur Upcoming Heroes of the Storm Balance Patch Notes (Source)

Assassin

Cassia

Divider_Hero_Cassia.png

Stats

  • Basic Attack damage increased from 125 to 130

Abilities

  • Blinding Light (W)
    • Passive damage bonus to blinded targets increased from 15 to 20%

Talents

  • Level 1
    • Thunderstroke (Q)
      • First quest reward damage bonus increased from 75 to 100
    • True Sight (W)
      • Removed
    • Seraph’s Hymn (W)
      • Moved from Level 13
      • Cooldown reduction per basic attack against Blinded Heroes reduced from 3 to 2 seconds


Chromie

Divider_Hero_Chromie_Crop.png

Abilities

  • Sand Blast (Q)
    • Reduced the number of Sand Blast hits required to unlock the Sand Blast echo from 80 to 60

Talents

  • Level 2
    • Timely Surprise (E)
      • Now also increases the cast range of Time Trap by 33%


Kel'Thuzad

Divider_Hero_Chromie_Crop.png

Abilities

  • Frost Nova (W)
    • Mana cost increased from 45 to 50
  • Chains of Kel’Thuzad (E)
    • Mana cost increased from 45 to 50
  • Frost Blast (R)
    • Cooldown reduced from 100 to 80 seconds
  • Shadow Fissure (R)
    • Damage reduced from 440 to 400
    • Cooldown increased from 15 to 20 seconds
    • Mana cost increased from 50 to 60

Talents

  • Level 4
    • Phylactery of Kel’Thuzad (Active)
      • Quest requirement increased from 10 to 12 Regen Globes
  • Level 7
    • Accelerated Decay (Q)
      • Bonus damage increased from 20 to 25%
    • Glacial Spike (Active)
      • Damage reduced from 220 to 60
      • Delay before the spike spawns increased from .5 to 1 seconds
  • Level 13
    • Chains of Ice (E)
      • Slow duration reduced from 1.25 to 1 second
      • Slow amount decreased from 70 to 60%
  • Level 16
    • Hungering Cold (W)
      • Bonus damage reduced from 60 to 55


The Butcher

Divider_Hero_Butcher_crop.png

Stats

  • Basic Attack damage increased from 125 to 130
  • Health scaling per level increased from 4 to 4.5%
  • Health Regeneration scaling per level increased from 4 to 4.5%


Thrall

Stats

  • Base Maximum Health increased from 1787 to 1876
  • Base Health Regeneration increased from 3.7 to 3.9



Support

Brightwing

Divider_Hero_Brightwing_Crop.png

Abilities

  • Soothing Mist (Trait)
    • Healing aura range increased from 6 to 7
  • Blink Heal (R)
    • Cooldown reduced from 10 to 9 seconds

Talents

  • Level 1
    • Dream Shot (Q)
      • New functionality:
        • Increases the range of Arcane Flare by 50%
        • Hitting an enemy Hero in the center portion of Arcane Flare reduces the cooldown of Arcane Flare to 1 second
    • Hyper Shift (Z)
      • Cooldown reduction per Hero healed increased from 2 to 3 seconds
    • Unfurling Spray (Trait)
      • Removed
  • Level 4
    • Arcane Barrage (Q)
      • Removed
    • Peekaboo (Z)
      • Revealed area radius reduced from 20 to 15
      • Added functionality:
        • Pixie Dust is now applied to the target of Phase Shift
  • Level 7
    • Phase Shield (Z)
      • Added functionality:
        • Now applies Shield to Brightwing and her target


Lt. Morales

Divider_Hero_LtMorales_cropped.png

Stats

  • Base Maximum Health increased from 1528 to 1605
  • Base Life Regen increased from 3.18 to 3.34

Abilities

  • Healing Beam (Q)
    • Energy Regeneration cooldown reduced from 3 to 2 seconds
    • You can no longer redirect Healing Beam to a target that is already being healed by your Healing Beam

Talents

  • Level 1
    • Caduceus Feedback (Passive)
      • Now increases Basic Attack Range by 1.1 and only generates Energy from Basic Attacks against Heroic targets.


Stukov

Divider_Hero_Stukov.png

Talents

  • Level 1
    • Spine Launcher (Passive)
      • Basic Attack damage reduction decreased from 50 to 30%


Tyrande

Talents

  • Level 7
    • Huntress’ Fury (D)
      • Added functionality:
        • Now also increases the range of Hunter’s Mark by 50%
  • Level 13
    • Empower (W)
      • Base cooldown reduction decreased from 4 to 2 seconds



Warriors

Chen

Talents

  • Level 1
    • Grounding Brew (D)
      • Removed
  • Level 7
    • Purifying Brew (D)
      • Cooldown reduced from 45 to 15 seconds
      • Added functionality:
        • Chen now gains 30 Spell Armor while channeling Fortifying Brew


Dehaka

Divider_Hero_Dehaka_crop.png

Stats

  • Basic Attack damage reduced from 105 to 100

Abilities

  • Dark Swarm (W)
    • Damage per tick reduced from 50 to 47


Garrosh

Abilities

  • Groundbreaker (Q)
    • Mana cost increased from 30 to 35
  • Wrecking Ball (E)
    • Mana cost increased from 60 to 70
  • Decimate (R)
    • Mana cost decreased from 30 to 25

Talents

  • Level 1
    • Body Check (Active)
      • Cooldown decreased from 20 to 16 seconds
  • Level 7
    • Into the Fray (Active)
      • Cooldown increased from 30 to 40 seconds


Leoric

Divider_Heroes_Leoric_Cropped.png

Abilities

  • Entomb (R)
    • Cooldown reduced from 75 to 60 seconds

 


Bug Fixes

General

  • Fixed a number of tooltip issues across the game.

Heroes, Abilities, and Talents

  • Alarak: Casting Counter-Strike will now display a silver healthbar to indicate Protected status. 
  • Chromie: The Deep Breathing talent’s completed damage bonus will now match the tooltip located below her unit frame. 
  • Jaina: The Frost Armor talent will no longer cause Jaina’s damage to ignore armor. 
  • Leoric: Fixed an issue that could cause Leoric to become invisible after exiting Zagara’s Devouring Maw. 
  • Lt. Morales: Fixed an issue that caused Lt. Morale’s Displacement Grenade to reduce healing dealt after learning the System Shock talent. 
  • Uther: Fixed an issue causing Uther to gain extra damage and healing on consecutive casts of Wave of Light.
  • Uther: Uther's Hammer of Justice will no longer apply a 30% slow after the Stun effect fades.

Sound

  • Valla: Fixed an issue causing the Creed of the Hunter talent to not play quest sound effects when progress was earned. 

User Interface

  • Lt.Morales: The Cellular Reactor talent will now display an incoming heal indicator on the nameplate healthbar.
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Barny

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